import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "smp-SM192", localId: "SM192", // Card informations name: { en: "Lucario & Melmetal-GX", }, hp: 260, type: [ Type.METAL, ], dexId: 448, evolveFrom: {}, tags: [ Tag.TAGTEAM, ], illustrator: "nagimiso", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Steel Fist", }, text: { en: "Search your deck for a Metal Energy card and attach it to this Pokémon. Then, shuffle your deck.", }, damage: 50 },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heavy Impact", }, damage: 150 },{ cost: [ Type.COLORLESS ], name: { en: "Full Metal Wall-GX", }, text: { en: "For the rest of this game, your Metal Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance). If this Pokémon has at least 1 extra Energy attached to it (in addition to this attack's cost), discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.)", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "SM Black Star Promos", code: "smp" } } export default card