import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-101", localId: 101, // Card informations name: { en: "Baltoy", fr: "Balbuto", }, hp: 70, type: [ Type.FIGHTING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/101/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/101/low", } }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Uta", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Beam", fr: "Rayon", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Sand Spray", fr: "Jet Sableux", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card