import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-133", localId: 133, // Card informations name: { en: "Pawniard", fr: "Scalpion", }, hp: 70, type: [ Type.METAL, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/133/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/133/low", } }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Motofumi Fujiwara", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Cut Up", fr: "Découpage", }, damage: 10 },{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Metal Claw", fr: "Griffe Acier", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card