import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-14", localId: 14, // Card informations name: { en: "Rillaboom", fr: "Gorythmic", }, hp: 170, type: [ Type.GRASS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/14/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/14/low", } }, evolveFrom: { en: "Thwackey", fr: "Badabouin", }, tags: [ Tag.STAGE2, ], illustrator: "Anesaki Dynamic", abilities: [{ id: 2, type: AbilityType.TALENT, name: { en: "Voltage Beat", fr: "Rythme Voltaïque", }, text: { en: "Once during your turn, you may search your deck for up to 2 Grass Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.", fr: "Une fois pendant votre tour, vous pouvez chercher dans votre deck jusqu’à 2 cartes Énergie Plante, puis les attacher à l’un de vos Pokémon. Mélangez ensuite votre deck.", } }], attacks: [{ cost: [ Type.GRASS, Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 140 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 3, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card