import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import path from 'path' import set from '../../../sets/swsh/swsh1' const localId = path.basename(__filename).split(".")[0] const card: Card = { // ids id: `${set.code}-${localId}`, localId: 170, // Card informations name: { en: "Metal Saucer", fr: "Écusson Métal", }, image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/170/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/170/low", }, }, tags: [ Tag.ITEM, ], illustrator: "Toyste Beach", effect: { en: "Attach a Metal Energy card from your discard pile to 1 of your Benched Metal Pokémon.", }, rarity: Rarity.UNCOMMON, category: Category.TRAINER, set, } export default card