import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-18", localId: 18, // Card informations name: { en: "Dottler", fr: "Coléodôme", }, hp: 70, type: [ Type.GRASS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/18/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/18/low", } }, evolveFrom: { en: "Blipbug", fr: "Larvadar", }, evolveTo: [{ en: "Orbeetle", fr: "Astronelle", }], tags: [ Tag.STAGE1, ], illustrator: "Misa Tsutsui", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Reflect", fr: "Protection", }, text: { en: "During your opponent's next turn, this Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, ce Pokémon subit 40 dégâts de moins provenant des attaques (après application de la Faiblesse et de la Résistance).", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card