import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-197", localId: 197, // Card informations name: { en: "Snorlax V", fr: "Ronflex V", }, hp: 220, type: [ Type.COLORLESS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/197/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/197/low", } }, evolveFrom: {}, tags: [ Tag.V, ], illustrator: "aky CG Works", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Swallow", fr: "Avale", }, text: { en: "Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.", fr: "Soignez ce Pokémon du nombre de dégâts que vous avez infligés au Pokémon Actif de votre adversaire.", }, damage: 60 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Falling Down", fr: "Écroulement", }, text: { en: "This Pokémon is now Asleep.", fr: "Ce Pokémon est maintenant Endormi.", }, damage: 170 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 4, rarity: Rarity.ULTRARARE, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card