import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-205", localId: 205, // Card informations name: { en: "Stonjourner VMAX", fr: "Dolman VMAX", }, hp: 330, type: [ Type.FIGHTING, ], evolveFrom: { en: "Stonjourner V", fr: "Dolman-V", }, tags: [ Tag.VMAX, ], illustrator: "5ban Graphics", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Stone Gift", fr: "Cadeau Roc", }, text: { en: "Attach a Fighting Energy card from your hand to 1 of your Pokémon. If you do, heal 120 damage from that Pokémon.", fr: "Attachez une carte Énergie Fighting de votre main à l’un de vos Pokémon. Dans ce cas, soignez 120 dégâts de ce Pokémon-là.", }, },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Max Rockfall", fr: "Lithomax", }, damage: 200 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card