import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-29", localId: 29, dexId: 776, // Card informations name: { en: "Turtonator", fr: "Boumata", }, hp: 130, type: [ Type.FIRE, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/29/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/29/low", } }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "KEIICHIRO ITO", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 30 },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Fire Spin", fr: "Danse Flammes", }, text: { en: "Discard 2 Energy from this Pokémon.", fr: "Défaussez 2 Énergies de ce Pokémon.", }, damage: 150 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 3, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card