import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-76", localId: 76, // Card informations name: { en: "Boltund", fr: "Fulgudog", }, hp: 120, type: [ Type.LIGHTNING, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/76/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/76/low", } }, evolveFrom: { en: "Yamper", fr: "Voltoutou", }, tags: [ Tag.STAGE1, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bite", fr: "Morsure", }, damage: 50 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Electrodash", fr: "Sprint Électrique", }, text: { en: "During your next turn, this Pokémon can't attack.", fr: "Pendant votre prochain tour, ce Pokémon ne peut pas attaquer.", }, damage: 160 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card