import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh35' const card: Card = { // Card Global Informations id: "swsh35-42", localId: 42, name: { en: "Scrafty", }, illustrator: "tetsuya koizumi", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Scraggy", }, hp: 120, type: [ Type.DARKNESS, ], attacks: [ { cost: [ Type.DARKNESS, ], name: { en: "Corner", }, text: { en: "During your opponent’s next turn, the Defending Pokémon can’t retreat.", }, damage: 30, }, { cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Bad Brawl", }, text: { en: "If you played Piers from your hand during this turn, this attack does 90 more damage.", }, damage: "90+", }, ], weaknesses: [ { type: Type.GRASS, value: "×2", }, ], retreat: 2, // Card Trainer/Energy informations } export default card