import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh35' const card: Card = { // Card Global Informations id: "swsh35-45", localId: 45, name: { en: "Malamar", }, illustrator: "kawayoo", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Inkay", }, hp: 120, type: [ Type.DARKNESS, ], attacks: [ { cost: [ Type.DARKNESS, Type.COLORLESS, ], name: { en: "Eerie Wave", }, text: { en: "Your opponent’s Active Pokémon is now Confused.", }, damage: 50, }, { cost: [ Type.DARKNESS, Type.DARKNESS, Type.COLORLESS, ], name: { en: "Random Peck", }, text: { en: "Flip 2 coins. This attack does 40 more damage for each heads.", }, damage: "80+", }, ], weaknesses: [ { type: Type.GRASS, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card