import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh35' const card: Card = { // Card Global Informations id: "swsh35-54", localId: 54, name: { en: "Hyper Potion", }, illustrator: "Ryo Ueda", rarity: Rarity.UNCOMMON, category: Category.TRAINER, set, // Card Pokémon Informations // Card Trainer/Energy informations effect: { en: "Heal 120 damage from 1 of your Pokémon that has at least 2 Energy attached. If you healed any damage in this way, discard 2 Energy from it.", }, } export default card