import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh35' const card: Card = { // Card Global Informations id: "swsh35-74", localId: 74, name: { en: "Charizard VMAX", }, illustrator: "aky CG Works", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Charizard V", }, hp: 330, type: [ Type.FIRE, ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Claw Slash", }, damage: 100, }, { cost: [ Type.FIRE, Type.FIRE, Type.FIRE, Type.COLORLESS, Type.COLORLESS, ], name: { en: "G-Max Wildfire", }, text: { en: "Discard 2 Energy from this Pokémon.", }, damage: 300, }, ], weaknesses: [ { type: Type.WATER, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card