import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-1", localId: 1, name: { en: "Weedle", }, tags: [ ], illustrator: "sui", rarity: Rarity.COMMON, category: Category.POKEMON, set, // Card Pokémon Informations hp: 40, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.GRASS, ], name: { en: "Bug Hunch", }, text: { en: "Search your deck for up to 2 Grass Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.", }, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card