import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-120", localId: 120, name: { en: "Lucario", }, illustrator: "kodama", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Riolu", }, hp: 130, type: [ Type.METAL, ], attacks: [ { cost: [ Type.METAL, ], name: { en: "Spike Draw", }, text: { en: "Draw a card.", }, damage: 40, }, { cost: [ Type.METAL, Type.METAL, Type.COLORLESS, ], name: { en: "Knuckle Impact", }, text: { en: "During your next turn, this Pokémon can’t attack.", }, damage: 160, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], resistances: [ { type: Type.GRASS, value: "-30", }, ], retreat: 2, // Card Trainer/Energy informations } export default card