import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-124", localId: 124, name: { en: "Ferrothorn", }, illustrator: "Miki Tanaka", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Ferroseed", }, hp: 110, type: [ Type.METAL, ], attacks: [ { cost: [ Type.METAL, ], name: { en: "Swift Swing", }, text: { en: "This attack does 30 damage for each Metal Energy attached to this Pokémon. Switch this Pokémon with 1 of your Benched Pokémon.", }, damage: "30×", }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], resistances: [ { type: Type.GRASS, value: "-30", }, ], retreat: 3, // Card Trainer/Energy informations } export default card