import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-167", localId: 167, name: { en: "Zarude V", }, illustrator: "PLANETA Igarashi", rarity: Rarity.ULTRARARE, category: Category.POKEMON, set, // Card Pokémon Informations hp: 210, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Bind Down", }, text: { en: "During your opponent’s next turn, the Defending Pokémon can’t retreat.", }, damage: 50, }, { cost: [ Type.GRASS, Type.GRASS, ], name: { en: "Jungle Rising", }, text: { en: "You may attach up to 2 basic Energy cards from your hand to your Benched Pokémon in any way you like. If you attached Energy to a Pokémon in this way, heal all damage from that Pokémon.", }, damage: 100, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card