import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-25", localId: 25, name: { en: "Charizard", }, tags: [ ], illustrator: "Ryuta Fuse", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Charmeleon", }, hp: 170, type: [ Type.FIRE, ], abilities: [ { type: AbilityType.TALENT, name: { en: "Battle Sense", }, text: { en: "Once during your turn, you may look at the top 3 cards of your deck and put 1 of them into your hand. Discard the other cards.", }, } , ], attacks: [ { cost: [ Type.FIRE, Type.FIRE, ], name: { en: "Royal Blaze", }, text: { en: "This attack does 50 more damage for each Leon card in your discard pile.", }, damage: "100+", }, ], weaknesses: [ { type: Type.WATER, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card