import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-26", localId: 26, name: { en: "Flareon", }, tags: [ ], illustrator: "Eri Yamaki", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Eevee", }, hp: 110, type: [ Type.FIRE, ], abilities: [ { type: AbilityType.TALENT, name: { en: "Incandescent Awakening", }, text: { en: "If this Pokémon has a Memory Capsule attached, Grass Pokémon in play (both yours and your opponent’s) have no Abilities.", }, } , ], attacks: [ { cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS, ], name: { en: "Fire Mane", }, damage: 100, }, ], weaknesses: [ { type: Type.WATER, value: "×2", }, ], retreat: 2, // Card Trainer/Energy informations } export default card