import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-56", localId: 56, name: { en: "Galvantula", }, tags: [ ], illustrator: "Shigenori Negishi", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Joltik", }, hp: 90, type: [ Type.LIGHTNING, ], attacks: [ { cost: [ Type.LIGHTNING, ], name: { en: "Stun Needle", }, text: { en: "Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.", }, damage: 20, }, { cost: [ Type.LIGHTNING, Type.COLORLESS, ], name: { en: "Shocking Pursuit", }, text: { en: "This attack does 20 damage for each damage counter on your opponent’s Active Pokémon.", }, damage: "20×", }, ], weaknesses: [ { type: Type.FIGHTING, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card