import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-64", localId: 64, name: { en: "Clefable", }, tags: [ ], illustrator: "Saya Tsuruta", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Clefairy", }, hp: 100, type: [ Type.PSYCHIC, ], abilities: [ { type: AbilityType.TALENT, name: { en: "Lunar Blessing", }, text: { en: "Once during your turn, if your Active Pokémon has any Psychic Energy attached, you may heal 20 damage from it, and it recovers from a Special Condition.", }, } , ], attacks: [ { cost: [ Type.PSYCHIC, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Magical Shot", }, damage: 80, }, ], weaknesses: [ { type: Type.METAL, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card