import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-7", localId: 7, name: { en: "Yanmega", }, tags: [ ], illustrator: "Uta", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Yanma", }, hp: 130, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "U-turn", }, text: { en: "You may switch this Pokémon with 1 of your Benched Pokémon.", }, damage: 50, }, { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Cutting Wind", }, damage: 130, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], // Card Trainer/Energy informations } export default card