import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-8", localId: 8, name: { en: "Pineco", }, tags: [ ], illustrator: "Tomokazu Komiya", rarity: Rarity.COMMON, category: Category.POKEMON, set, // Card Pokémon Informations hp: 60, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.COLORLESS, ], name: { en: "Ram", }, damage: 10, }, { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Iron Defense", }, text: { en: "Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.", }, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 2, // Card Trainer/Energy informations } export default card