import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-84", localId: 84, name: { en: "Quagsire", }, tags: [ ], illustrator: "otumami", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Wooper", }, hp: 120, type: [ Type.FIGHTING, ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Beat", }, damage: 30, }, { cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Fickle Impact", }, text: { en: "If you have exactly 2, 4, or 6 Prize cards remaining, this attack does nothing.", }, damage: 180, }, ], weaknesses: [ { type: Type.GRASS, value: "×2", }, ], retreat: 2, // Card Trainer/Energy informations } export default card