import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-97", localId: 97, name: { en: "Mudsdale", }, tags: [ ], illustrator: "tetsuya koizumi", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Mudbray", }, hp: 140, type: [ Type.FIGHTING, ], attacks: [ { cost: [ Type.FIGHTING, Type.COLORLESS, ], name: { en: "Mud Bomb", }, damage: 50, }, { cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, ], name: { en: "Heavy Slam", }, text: { en: "This attack does 30 less damage for each Colorless in your opponent’s Active Pokémon’s Retreat Cost.", }, damage: "180-", }, ], weaknesses: [ { type: Type.GRASS, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card