import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "g1-19", localId: 19, // Card informations name: { en: "Shellder", fr: "Kokiyas", }, hp: 60, type: [ Type.WATER, ], dexId: 90, image: { low: { en: "https://assets.tcgdex.net/en/xy/g1/19/low", fr: "https://assets.tcgdex.net/fr/xy/g1/19/low", }, high: { en: "https://assets.tcgdex.net/en/xy/g1/19/high", fr: "https://assets.tcgdex.net/fr/xy/g1/19/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Rain Splash", fr: "Pluie Éclaboussante", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Generations", code: "g1" } } export default card