import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "g1-58", localId: 58, // Card informations name: { en: "Snorlax", fr: "Ronflex", }, hp: 130, type: [ Type.COLORLESS, ], dexId: 143, image: { low: { en: "https://assets.tcgdex.net/en/xy/g1/58/low", fr: "https://assets.tcgdex.net/fr/xy/g1/58/low", }, high: { en: "https://assets.tcgdex.net/en/xy/g1/58/high", fr: "https://assets.tcgdex.net/fr/xy/g1/58/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 649, type: AbilityType.TALENT, name: { en: "Stir and Snooze", fr: "Sommeil Lourd", }, text: { en: "If this Pokémon is Asleep, flip 2 coins instead of 1 between turns. If either of them is tails, this Pokémon is still Asleep.", fr: "Si ce Pokémon est Endormi, lancez 2 pièces au lieu d'une entre chaque tour. Si vous obtenez au moins un côté pile, ce Pokémon reste Endormi.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Sleepy Press", fr: "Pression Torpide", }, text: { en: "Heal 20 damage from this Pokémon. This Pokémon is now Asleep.", fr: "Soignez 20 dégâts à ce Pokémon. Ce Pokémon est maintenant Endormi.", }, damage: 120 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 4, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Generations", code: "g1" } } export default card