import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-104", localId: 104, // Card informations name: { en: "Skitty", fr: "Skitty", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 300, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/104/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/104/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/104/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/104/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "kawayoo", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Heal Bell", fr: "Glas de Soin", }, text: { en: "Heal 10 damage from each of your Pokémon.", fr: "Soignez 10 dégâts à chacun de vos Pokémon.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Tail Whap", fr: "Queue Battoir", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card