import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-12", localId: 12, // Card informations name: { en: "Chespin", fr: "Marisson", }, hp: 60, type: [ Type.GRASS, ], dexId: 650, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/12/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/12/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/12/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/12/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "5ban Graphics", attacks: [{ cost: [ Type.GRASS ], name: { en: "Pin Missile", fr: "Dard-Nuée", }, text: { en: "Flip 4 coins. This attack does 10 damage times the number of heads.", fr: "Lancez 4 pièces. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés face.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card