import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-4", localId: 4, // Card informations name: { en: "Kakuna", fr: "Coconfort", }, hp: 70, type: [ Type.GRASS, ], dexId: 14, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/4/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/4/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/4/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/4/high", }, }, evolveFrom: { en: "Weedle", fr: "Aspicot", }, tags: [ Tag.STAGE1, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.GRASS ], name: { en: "Harden", fr: "Armure", }, text: { en: "During your opponent's next turn, if this Pokémon would be damaged by an attack, prevent that attack's damage done to this Pokémon if that damage is 60 or less.", fr: "Pendant le prochain tour de votre adversaire, si ce Pokémon doit subir les dégâts d'une attaque, évitez les dégâts infligés à ce Pokémon si ces dégâts sont de 60 ou moins.", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card