import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-65", localId: 65, // Card informations name: { en: "Timburr", fr: "Charpenti", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 532, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/65/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/65/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/65/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/65/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "MAHOU", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Pummel", fr: "Martelage", }, text: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card