import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-76", localId: 76, // Card informations name: { en: "Malamar", fr: "Sepiatroce", }, hp: 100, type: [ Type.DARKNESS, ], dexId: 687, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/76/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/76/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/76/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/76/high", }, }, evolveFrom: { en: "Inkay", fr: "Sepiatop", }, tags: [ Tag.STAGE1, ], illustrator: "5ban Graphics", attacks: [{ cost: [ Type.DARKNESS ], name: { en: "Mental Trash", fr: "Poubelle Mentale", }, text: { en: "Your opponent flips 4 coins. For each tails, he or she discards a card from his or her hand.", fr: "Votre adversaire lance 4 pièces. Pour chaque côté pile, il défausse une carte de sa main.", }, },{ cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Distortion Beam", fr: "Rayon de Distorsion", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Asleep. If tails, your opponent's Active Pokémon is now Confused.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Endormi. Si c'est pile, le Pokémon Actif de votre adversaire est maintenant Confus.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card