import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-81", localId: 81, // Card informations name: { en: "Pawniard", fr: "Scalpion", }, hp: 60, type: [ Type.METAL, ], dexId: 624, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/81/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/81/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/81/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/81/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Cut Down", fr: "Retranchement", }, text: { en: "Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.", fr: "Lancez une pièce. Si c'est face, défaussez une Énergie attachée au Pokémon Actif de votre adversaire.", }, },{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Metal Claw", fr: "Griffe Acier", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card