import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy10-60", localId: 60, // Card informations name: { en: "Bronzor", fr: "Archéomire", }, hp: 60, type: [ Type.METAL, ], dexId: 436, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy10/60/low", fr: "https://assets.tcgdex.net/fr/xy/xy10/60/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy10/60/high", fr: "https://assets.tcgdex.net/fr/xy/xy10/60/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hajime Kusajima", attacks: [{ cost: [ Type.METAL ], name: { en: "Iron Defense", fr: "Mur de Fer", }, text: { en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.", fr: "Lancez une pièce. Si c'est face, évitez tous les effets d'attaques, y compris les dégâts, infligés à ce Pokémon pendant le prochain tour de votre adversaire.", }, },{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Hammer In", fr: "Enfoncement", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Fates Collide", code: "xy10" } } export default card