import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy11-19", localId: 19, // Card informations name: { en: "Monferno", fr: "Chimpenfeu", }, hp: 80, type: [ Type.FIRE, ], dexId: 391, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/19/low", fr: "https://assets.tcgdex.net/fr/xy/xy11/19/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/19/high", fr: "https://assets.tcgdex.net/fr/xy/xy11/19/high", }, }, evolveFrom: { en: "Chimchar", fr: "Ouisticram", }, tags: [ Tag.STAGE1, ], illustrator: "Mizue", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scratch", fr: "Griffe", }, damage: 20 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flare", fr: "Flamboiement", }, damage: 30 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card