import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy11-65", localId: 65, // Card informations name: { en: "Yveltal", fr: "Yveltal", }, hp: 130, type: [ Type.DARKNESS, ], dexId: 717, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/65/low", fr: "https://assets.tcgdex.net/fr/xy/xy11/65/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/65/high", fr: "https://assets.tcgdex.net/fr/xy/xy11/65/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hajime Kusajima", attacks: [{ cost: [ Type.DARKNESS ], name: { en: "Oblivion Wing", fr: "Mort-Ailes", }, text: { en: "Attach a Darkness Energy card from your discard pile to 1 of your Benched Pokémon.", fr: "Attachez une carte Énergie Darkness de votre pile de défausse à l’un de vos Pokémon de Banc.", }, damage: 30 },{ cost: [ Type.DARKNESS, Type.DARKNESS, Type.COLORLESS ], name: { en: "Darkness Blade", fr: "Lame Obscure", }, text: { en: "Flip a coin. If tails, this Pokémon can't attack during your next turn.", fr: "Lancez une pièce. Si c’est pile, ce Pokémon ne peut pas attaquer pendant votre prochain tour.", }, damage: 100 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card