import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy11-74", localId: 74, // Card informations name: { en: "Cobalion", fr: "Cobaltium", }, hp: 120, type: [ Type.METAL, ], dexId: 638, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/74/low", fr: "https://assets.tcgdex.net/fr/xy/xy11/74/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/74/high", fr: "https://assets.tcgdex.net/fr/xy/xy11/74/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "kirisAki", attacks: [{ cost: [ Type.METAL ], name: { en: "Quick Guard", fr: "Prévention", }, text: { en: "Prevent all damage done to this Pokémon by attacks from Basic Pokémon during your opponent's next turn. This Pokémon can't use Quick Guard during your next turn.", fr: "Évitez tous les dégâts infligés à ce Pokémon par des attaques de Pokémon de base pendant le prochain tour de votre adversaire. Ce Pokémon ne peut pas utiliser Prévention pendant votre prochain tour.", }, },{ cost: [ Type.METAL, Type.METAL ], name: { en: "Revenge Blast", fr: "Explo-Vengeance", }, text: { en: "This attack does 30 more damage for each Prize card your opponent has taken.", fr: "Cette attaque inflige 30 dégâts supplémentaires pour chaque carte Récompense que votre adversaire a récupérée.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card