import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy11-95", localId: 95, // Card informations name: { en: "Fletchinder", fr: "Braisillon", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 662, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/95/low", fr: "https://assets.tcgdex.net/fr/xy/xy11/95/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/95/high", fr: "https://assets.tcgdex.net/fr/xy/xy11/95/high", }, }, evolveFrom: { en: "Fletchling", fr: "Passerouge", }, tags: [ Tag.STAGE1, ], illustrator: "Shigenori Negishi", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Glide", fr: "Glissement", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card