import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy12-14", localId: 14, // Card informations name: { en: "Vulpix", fr: "Goupix", }, hp: 60, type: [ Type.FIRE, ], dexId: 37, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy12/14/low", fr: "https://assets.tcgdex.net/fr/xy/xy12/14/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy12/14/high", fr: "https://assets.tcgdex.net/fr/xy/xy12/14/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.FIRE, Type.FIRE ], name: { en: "Confuse Ray", fr: "Onde Folie", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Confused.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Confus.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Evolutions", code: "xy12" } } export default card