import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy12-47", localId: 47, // Card informations name: { en: "Gastly", fr: "Fantominus", }, hp: 40, type: [ Type.PSYCHIC, ], dexId: 92, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy12/47/low", fr: "https://assets.tcgdex.net/fr/xy/xy12/47/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy12/47/high", fr: "https://assets.tcgdex.net/fr/xy/xy12/47/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Keiji Kinebuchi", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Little Grudge", fr: "Petite Rancune", }, text: { en: "During your opponent's next turn, if this Pokémon is Knocked Out by damage from an attack, discard an Energy attached to the Attacking Pokémon.", fr: "Pendant le prochain tour de votre adversaire, si ce Pokémon est mis K.O. par les dégâts d’une attaque, défaussez une Énergie attachée au Pokémon Attaquant.", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Nightmare", fr: "Cauchemar", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 20 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Evolutions", code: "xy12" } } export default card