import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy2-14", localId: 14, // Card informations name: { en: "Ponyta", fr: "Ponyta", }, hp: 60, type: [ Type.FIRE, ], dexId: 77, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/14/low", fr: "https://assets.tcgdex.net/fr/xy/xy2/14/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/14/high", fr: "https://assets.tcgdex.net/fr/xy/xy2/14/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Tomokazu Komiya", attacks: [{ cost: [ Type.FIRE ], name: { en: "Agility", fr: "Hâte", }, text: { en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.", fr: "Lancez une pièce. Si c'est face, évitez tous les effets d'attaques, y compris les dégâts, infligés à ce Pokémon pendant le prochain tour de votre adversaire.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Flame Tail", fr: "Queue de Flammes", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card