import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy2-28", localId: 28, // Card informations name: { en: "Buizel", fr: "Mustébouée", }, hp: 60, type: [ Type.WATER, ], dexId: 418, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/28/low", fr: "https://assets.tcgdex.net/fr/xy/xy2/28/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/28/high", fr: "https://assets.tcgdex.net/fr/xy/xy2/28/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "sui", attacks: [{ cost: [ Type.WATER ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Quick Attack", fr: "Vive-Attaque", }, text: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card