import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy2-59", localId: 59, // Card informations name: { en: "Scrafty", fr: "Baggaïd", }, hp: 100, type: [ Type.DARKNESS, ], dexId: 560, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/59/low", fr: "https://assets.tcgdex.net/fr/xy/xy2/59/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/59/high", fr: "https://assets.tcgdex.net/fr/xy/xy2/59/high", }, }, evolveFrom: { en: "Scraggy", fr: "Baggiguane", }, tags: [ Tag.STAGE1, ], illustrator: "Hitoshi Ariga", attacks: [{ cost: [ Type.DARKNESS, Type.COLORLESS ], name: { en: "Corner", fr: "Coinçage", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite pendant le prochain tour de votre adversaire.", }, damage: 30 },{ cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Jet Headbutt", fr: "Bélier Volant", }, damage: 80 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card