import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy2-72", localId: 72, // Card informations name: { en: "Goomy", fr: "Mucuscule", }, hp: 50, type: [ Type.DRAGON, ], dexId: 704, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/72/low", fr: "https://assets.tcgdex.net/fr/xy/xy2/72/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/72/high", fr: "https://assets.tcgdex.net/fr/xy/xy2/72/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "5ban Graphics", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Gooey", fr: "Poisseux", }, text: { en: "Heal 10 damage from this Pokémon.", fr: "Soignez 10 dégâts à ce Pokémon.", }, },{ cost: [ Type.WATER, Type.FAIRY ], name: { en: "Tackle", fr: "Charge", }, damage: 20 }], weaknesses: [{ type: Type.FAIRY, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card