import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy2-8", localId: 8, // Card informations name: { en: "Roselia", fr: "Rosélia", }, hp: 60, type: [ Type.GRASS, ], dexId: 315, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy2/8/low", fr: "https://assets.tcgdex.net/fr/xy/xy2/8/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy2/8/high", fr: "https://assets.tcgdex.net/fr/xy/xy2/8/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "kirisAki", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sleep Powder", fr: "Poudre Dodo", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Asleep.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Endormi.", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Cut", fr: "Coupe", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Flashfire", code: "xy2" } } export default card