import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy6-18", localId: 18, // Card informations name: { en: "Wingull", fr: "Goélise", }, hp: 60, type: [ Type.WATER, ], dexId: 278, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy6/18/low", fr: "https://assets.tcgdex.net/fr/xy/xy6/18/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy6/18/high", fr: "https://assets.tcgdex.net/fr/xy/xy6/18/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "MAHOU", attacks: [{ cost: [ Type.WATER ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Roaring Skies", code: "xy6" } } export default card