import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy8-10", localId: 10, // Card informations name: { en: "Quilladin", fr: "Boguérisse", }, hp: 90, type: [ Type.GRASS, ], dexId: 651, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy8/10/low", fr: "https://assets.tcgdex.net/fr/xy/xy8/10/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy8/10/high", fr: "https://assets.tcgdex.net/fr/xy/xy8/10/high", }, }, evolveFrom: { en: "Chespin", fr: "Marisson", }, tags: [ Tag.STAGE1, ], illustrator: "Miki Tanaka", attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Pin Missile", fr: "Dard-Nuée", }, text: { en: "Flip 4 coins. This attack does 40 damage times the number of heads.", fr: "Lancez 4 pièces. Cette attaque inflige 40 dégâts multipliés par le nombre de côtés face.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 3, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "BREAKthrough", code: "xy8" } } export default card