import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy8-70", localId: 70, // Card informations name: { en: "Cresselia", fr: "Cresselia", }, hp: 110, type: [ Type.PSYCHIC, ], dexId: 488, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy8/70/low", fr: "https://assets.tcgdex.net/fr/xy/xy8/70/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy8/70/high", fr: "https://assets.tcgdex.net/fr/xy/xy8/70/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "kawayoo", abilities: [{ id: 152, type: AbilityType.TALENT, name: { en: "My Way", fr: "Ma Façon", }, text: { en: "If there is any Stadium card in play, this Pokémon has no Retreat Cost.", fr: "S'il y a une carte Stade en jeu, ce Pokémon n'a pas de Coût de Retraite.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS, Type.COLORLESS ], name: { en: "Moonlight Gain", fr: "Soin au Clair de Lune", }, text: { en: "Heal 20 damage from this Pokémon.", fr: "Soignez 20 dégâts à ce Pokémon.", }, damage: 70 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "BREAKthrough", code: "xy8" } } export default card