import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy8-9", localId: 9, // Card informations name: { en: "Chespin", fr: "Marisson", }, hp: 60, type: [ Type.GRASS, ], dexId: 650, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy8/9/low", fr: "https://assets.tcgdex.net/fr/xy/xy8/9/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy8/9/high", fr: "https://assets.tcgdex.net/fr/xy/xy8/9/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.GRASS ], name: { en: "Tree Climb", fr: "Escal'Arbre", }, text: { en: "Search your deck for a Grass Energy card, reveal it, and put it into your hand. Shuffle your deck afterward.", fr: "Cherchez une carte Énergie Grass dans votre deck, montrez-la, puis ajoutez-la à votre main. Mélangez ensuite votre deck.", }, },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Seed Bomb", fr: "Canon Graine", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "BREAKthrough", code: "xy8" } } export default card